skel_current_game Struct Reference

Information about a currently running set of games. More...

Collaboration diagram for skel_current_game:

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Data Fields

uint32_t cheat
uint32_t games_left
struct skel_levellevel_info
uint32_t total_games

Detailed Description

Information about a currently running set of games.

Note:
Because we want to be able to show true running information about the games regardless of whether or not a reload has modified what the level looks like, it is important to either copy the information we need from the level to the current_game struct, or as we do here, store a reference to the level as it is for the running game.

Definition at line 195 of file app_skel.c.


Field Documentation

uint32_t cheat

How many games are left to play in this set

Definition at line 198 of file app_skel.c.

uint32_t games_left

The total number of games for this call to to the app

Definition at line 197 of file app_skel.c.

Referenced by handle_skel_show_games().

struct skel_level* level_info [read]

Whether or not cheating was enabled for the game

Definition at line 199 of file app_skel.c.

Referenced by handle_skel_show_games(), skel_game_alloc(), and skel_game_destructor().

uint32_t total_games

Definition at line 196 of file app_skel.c.

Referenced by handle_skel_show_games().


The documentation for this struct was generated from the following file:

Generated on Thu Apr 16 06:37:30 2015 for Asterisk - The Open Source Telephony Project by  doxygen 1.5.6