ast_sorcery_wizard_observer Struct Reference

Interface for the sorcery wizard observer. More...

#include <sorcery.h>


Data Fields

void(* wizard_loaded )(const char *name, const struct ast_sorcery_wizard *wizard, const char *object_type, int reloaded)
 Callback after a wizard is loaded/reloaded for any type.
void(* wizard_loading )(const char *name, const struct ast_sorcery_wizard *wizard, const char *object_type, int reloaded)
 Callback before a wizard is loaded/reloaded for any type.


Detailed Description

Interface for the sorcery wizard observer.

Definition at line 265 of file sorcery.h.


Field Documentation

void(* wizard_loaded)(const char *name, const struct ast_sorcery_wizard *wizard, const char *object_type, int reloaded)

Callback after a wizard is loaded/reloaded for any type.

Referenced by AST_TEST_DEFINE().

void(* wizard_loading)(const char *name, const struct ast_sorcery_wizard *wizard, const char *object_type, int reloaded)

Callback before a wizard is loaded/reloaded for any type.

Referenced by AST_TEST_DEFINE().


The documentation for this struct was generated from the following file:

Generated on Thu Apr 16 06:35:40 2015 for Asterisk - The Open Source Telephony Project by  doxygen 1.5.6